These recipes put the previous four lessons together. Each is a starting point with real values; the exact numbers will vary between synths, so treat them as positions to start from and adjust by ear.
1. Sub bass
The job: pure low-end weight under the track, usually below 100 Hz.
| Section | Setting |
|---|---|
| Oscillator | One sine (or triangle for slightly more audibility), mono, no unison |
| Pitch | Play in octave 1 (roughly 30–60 Hz) |
| Filter | Off, or low-pass well above the fundamental |
| Amp envelope | Attack 2–5 ms, decay 0, sustain 100%, release 30–80 ms |
| Voice mode | Mono, legato, glide 0–40 ms if wanted |
Tweak: add a touch of saturation so the sub's harmonics make it audible on phones and laptop speakers. Mistake to avoid: detune, unison or stereo widening. They make the sub weaker in mono, which is how most clubs and many phones play it.
2. Reese bass
The job: a dark, moving, growling bass from drum and bass, built from detuned saws beating against each other.
| Section | Setting |
|---|---|
| Oscillators | Two saws, one detuned 10–25 cents from the other |
| Filter | Low-pass 24 dB/oct, cutoff 300–800 Hz, resonance 10–20% |
| Movement | Slow LFO (0.1–0.5 Hz) on cutoff or detune amount |
| Amp envelope | Attack 0–5 ms, sustain 100%, release 50–150 ms |
| Low end | High-pass the reese around 100 Hz and add a separate sine sub |
Tweak: distortion before the filter adds grit; a chorus or phaser after it adds more motion. Mistake to avoid: leaving the reese full-range. The detuned saws phase-cancel in the sub, which is why the separate sine layer matters.
3. Pluck
The job: a short, bright note for arpeggios, chords and melodic hooks in house, trance and pop.
| Section | Setting |
|---|---|
| Oscillators | One or two saws, 5–10 cents detune, optional square an octave up |
| Filter | Low-pass 24 dB/oct, cutoff 300–600 Hz, resonance 10–25% |
| Filter envelope | Attack 0, decay 150–300 ms, sustain 0%, amount high |
| Amp envelope | Attack 0–2 ms, decay 300–500 ms, sustain 0%, release 150–300 ms |
| Effects | Short reverb or 1/8-dotted delay, mixed low |
Tweak: shorter filter decay is tighter and more percussive; adding velocity to filter amount lets accents pop out of an arpeggio. Mistake to avoid: a long amp release, which turns fast arpeggios into a smear.
4. Supersaw pad
The job: a wide, lush bed of chords for trance, EDM, synthwave and cinematic music.
| Section | Setting |
|---|---|
| Oscillators | Saw with 7–9 unison voices, detune 20–35%, stereo spread wide |
| Second layer | Optional saw an octave up at lower level |
| Filter | Low-pass 12 dB/oct, cutoff 2–6 kHz, low resonance |
| Amp envelope | Attack 200–800 ms, sustain 80–100%, release 1–2.5 s |
| Movement | Very slow LFO on cutoff, 0.05–0.2 Hz |
| Effects | Chorus, long reverb; high-pass at 150–250 Hz |
Tweak: shorten the attack to 5 ms and release to 300 ms and it becomes a supersaw stab or lead. Mistake to avoid: leaving the low end in. A wide unison pad full of low mids masks the bass and sounds cloudy; the high-pass keeps it clear.
5. Lead
The job: carry a melody clearly above everything else.
| Section | Setting |
|---|---|
| Oscillators | Saw plus square, or two saws 5–8 cents apart |
| Voice mode | Mono, legato, glide 30–80 ms |
| Filter | Low-pass 12 dB/oct, cutoff 2–4 kHz, key tracking 50–100% |
| Amp envelope | Attack 5–15 ms, sustain 80–100%, release 100–250 ms |
| Modulation | Vibrato on mod wheel: sine, 5–6 Hz, 15–30 cents, 300 ms delay |
| Effects | Light distortion, 1/8 or 1/4 synced delay, medium reverb |
Tweak: a square lead with less filter is a retro chiptune sound; a saw lead with heavy distortion and a high cutoff is a modern festival lead. Mistake to avoid: too much reverb, which pushes the lead behind the mix it is meant to sit on top of.
Working from here
Every one of these sounds is built from the same handful of parts: an oscillator choice, a filter, two envelopes and maybe one LFO. When you hear a synth sound you like, ask those same questions in order. What waveform, how filtered, how does each note move, and what repeats? You will rebuild most sounds faster than you can find a preset for them.
If you have a recording of a part you want to recreate, the audio to MIDI converter will give you its notes, so you can focus on the sound itself.
Sources
- Gordon Reid. Synth Secrets series index. Sound On Sound.
- Adam Szabo (2010). How to Emulate the Super Saw. KTH Royal Institute of Technology.
- Gordon Reid (1999). Synth Secrets: Further With Filters. Sound On Sound.